s the castle, the other person touches it and you can continue on alternating who actually takes the castle.

Right now both teams seemed to be concentrating on taking the smaller castles.
This could be seen as a good strategy as if your home base is taken you only lose the smaller castles not the larger ones.

Although I’m not sure why the larger castles were being completely ignored, each team was concentrating soly on the small ones.
The white and red tiles spread out in every direction until eventually they met in the middle.

“They met in the middle!”

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“Is it a stalemate?”

However they aren’t pushing forward from there.

“After a castle is taken the enemy team can’t enter for two minutes.
I forgot to explain that.”

It’s the same rules as touch return in tag.
You can’t turn around and tag the person thst just tagged you.

During the two minutes enemies are actually forced out of the area.
But the two minutes passed during my explanation and the two teams charged forward.

“It turning red and white.”

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Areas that are being attacked flash between the colors.
Both teams seemed to be defending and attacking equally.
So far the S rank guild seemed to have the upper hand in points.

To the north there was another fierce battle as the two teams were fighting over a large castle.
The reason they didn’t go for those castles first was probably because they were focused on locking down the enemies movement.

There were castles on both sides but only one castle in-between the two on the north side.
This castle is said to determine the battle.

Because of that both sides had sent 10 of their elite members each so there was a 20 person battle occurring.

“I understand what each team was trying to do now.

In the early stages of the fight the A rank guild seemed to be dominating.

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